Projects / Side projects

Vroom.

An arcade driving game for my nephew, built in SceneKit with motion tuned to feel smooth in small hands.

Stack
Swift, SceneKit, iOS
Scale
One very demanding user
Role
Solo

Flow.

  1. Touch input
  2. Smoothed steering
  3. SceneKit physics
  4. Camera follow
  5. Frame

How it works.

Steering input is smoothed and clamped so a child's thumbs produce smooth motion without jitter, and the camera follows with a slight lag to keep the horizon steady.

Hard parts.

Outcome.

Played daily by its audience of one.